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1. [Comic] Un-EvE-n - in My EVE [original thread]
Thanks guys, Im glad people understood it and liked it, i may make a few small adjustments to make it a bit more obvious that the second pannel is another system. Other than that ill try starting on another comic. PS: feel free to sugest funny si...
- by Heribeck Weathers - at 2013.08.19 15:27:00
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2. [Comic] Un-EvE-n - in My EVE [original thread]
Moonlit Raid wrote: The comic doesn't display what you're getting at at all. :P was afraid of that, always had troble putting my ideas into a easy to understand format. any sugestions on how to make the comic display the message better?
- by Heribeck Weathers - at 2013.08.18 21:24:00
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3. [Comic] Un-EvE-n - in My EVE [original thread]
Death Reign wrote: I'll be honest. I don't get it. Gate Pong is what people i know in eve call it when you have people on each side of the gate who attack and point a ship, that victim ship reaproches and jumps back trough on each side try...
- by Heribeck Weathers - at 2013.08.18 20:32:00
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4. [Comic] Un-EvE-n - in My EVE [original thread]
Im have been mulling over the idea of starting an eve comic, which will reflect some funny situations many of us have found ourselves in. This is my first one: Gate Pong. Im sure many of you have done this or had it happen to you. http://i.imgu...
- by Heribeck Weathers - at 2013.08.18 18:42:00
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5. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: surely that depends on the fits? Isn't the absolution designed to be a fleet booster, with a great deal more ehp but less need to apply damage, and the astarte an armour skirmish booster with a requirement to move,...
- by Heribeck Weathers - at 2013.08.17 02:30:00
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6. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
ArcticPrism wrote: Anyone have any comments about the Sacrilege changes? Most of the recent discussion seems to be about the Deimos, Vagabond and Eagle. I wana hear more about the 100mn AB sac myself Im hearing rumors or rumors lol, but yeah...
- by Heribeck Weathers - at 2013.08.15 16:45:00
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7. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Well Since ABCs came out i see far less falcons than i used to, I mostly see falcons paired with gate camps as added protection, or kinda as jam and run tactics. And yeah nano phoons with cruise missles are amazing missle skirmish/snipers.
- by Heribeck Weathers - at 2013.08.15 15:16:00
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8. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: I have just tried the cerberus with HMLs. It's pretty good!. 300 dps (with my rubbish missile skills) at 100km+ is pretty nice, and it's quick enough to stay out of range. A few of these hurling pain into a brawl c...
- by Heribeck Weathers - at 2013.08.15 14:37:00
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9. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
galessin wrote: ishtar has 3 useables bonus at the same time, all others HAC have 4.... something seems to be wrong... CCP Rise has already said in the Dominix rebalance thread that the doble bonuses such as this one 7.5% bonus to Sentry D...
- by Heribeck Weathers - at 2013.08.15 14:13:00
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10. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
Gospadin wrote: HeXxploiT wrote: I have trained for 3 years to fly a specific ship and have spent hundreds upon hundreds of hours figuring out what works. Through my time, diligence and hard work I have created a phenomenal pvp boat. I am on...
- by Heribeck Weathers - at 2013.08.12 14:54:00
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11. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Now that the Warfair link has been moved into the command ship skills per lvl, it would be nice to give them some sort of roll bonus [like a MWD cap usage deduction bonus] :) I know im just wishing on a star but whatever
- by Heribeck Weathers - at 2013.08.12 14:44:00
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12. [VIDEO] Call of the Wild - Solo PvP - in My EVE [original thread]
Wow no TDs, and no webs on anything bigger than a frig? I need to find the people your fighting. Anyway great vid and great music choices.
- by Heribeck Weathers - at 2013.08.12 05:58:00
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13. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
W0lf Crendraven wrote: Jerick Ludhowe wrote: W0lf Crendraven wrote: And yes under extremly heavy neuting the deimos is clearly superior Stop posting Start thinking? A ship that does 0 dps is more useless then a ship that tanks a ...
- by Heribeck Weathers - at 2013.08.09 20:20:00
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14. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
W0lf Crendraven wrote: You can counter everything tho, not really a argument tbh. In hac defences the deimos tank seems op, its offensive power is euqal or greater then the damage of its peers. Isent that bassed more on mmm i dont know w...
- by Heribeck Weathers - at 2013.08.09 19:58:00
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15. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: Heribeck Weathers wrote: I wouldnt say that, i fly dule rep SFIs, dule rep + plate prophecys, and Dule Rep Thorax's quite often. their speeds are amazing and they have the magical 4 mids i belive needed to activ...
- by Heribeck Weathers - at 2013.08.09 19:43:00
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16. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
I would prefer if the AAR added soem base HP to a ship equivilant to alittle over a 100mm plate for small, 400 plate for med, or 800 plate for large with no mas increase. would make it diferant. Or if it some how had a small 15hp per second armo...
- by Heribeck Weathers - at 2013.08.09 17:56:00
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17. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: Heribeck Weathers wrote: Interestingly enough Gallente used to be almost as slow as amarr but have recently been getting speed buff in large propotions brining them closer to mimatar lvls, greatly reducing thei...
- by Heribeck Weathers - at 2013.08.09 17:35:00
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18. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
W0lf Crendraven wrote: I havnt said its a good bonus, it howver is usefull on a couple of fits, not just active tanked one (and yes, there is a difference between mwd and reps, mwd fits are much more commong, abs are exrteme niche). I just am ...
- by Heribeck Weathers - at 2013.08.09 17:05:00
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19. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Mournful Conciousness wrote: Heribeck Weathers wrote: I think amarrs main disadvantage is that they are so slow that they dont often get to keep enemys at their superior optimal where they have a advantage, great for saying stay back kity Mi...
- by Heribeck Weathers - at 2013.08.09 16:49:00
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20. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
I think amarrs main disadvantage is that they are so slow that they dont often get to keep enemys at their superior optimal where they have a advantage, great for saying stay back kity Mimatar but not much else., I htink they need to have more mid...
- by Heribeck Weathers - at 2013.08.09 15:32:00
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